Marie-Antoinette and the American War of Independence: Episode 1: The Brotherhood of the Wolf
Nintendo DS • Europe
3.5(160 reviews)
Platform
Nintendo DS
Genre
File Size
8.32 MB
Release Year
2013
Developer
Stage Clear Studios
Publisher
Microsoft Studios
Description
Max: The Curse of Brotherhood of an action-adventure platformer game developed by Press Play. It is a sequel to Max & the Magic Marker released in 2010.
###Plot
One day, Max comes back from school and finds out that his younger brother Felix broke some of his favorite toys. Annoyed with his brother, Max looks for a way to get rid of him on the internet and stumbles upon a spell that is promised to make Max's brother disappear upon casting. When Max cast the spell, a giant claw comes through a portal and takes Felix. Max changes his mind and goes on to save his brother.
###Gameplay
The core mechanics of Max: The Curse of Brotherhood revolves around solving puzzles that are solved using physics in a 2.5-dimensional world with a free player-controlled camera. There are 20 levels in the game which are divided into seven chapters. All the levels are tied together in a way they feel like one whole journey.
The main feature of the game's gameplay is a magic marker that adds a creative and open-ended approach to the game's puzzles. This marker is used to create material objects in specific places to use them to solve a puzzle. For example, the objects created by the marker can be used as a boosting platform to reach a previously unreachable spot and take a necessary item.
###Plot
One day, Max comes back from school and finds out that his younger brother Felix broke some of his favorite toys. Annoyed with his brother, Max looks for a way to get rid of him on the internet and stumbles upon a spell that is promised to make Max's brother disappear upon casting. When Max cast the spell, a giant claw comes through a portal and takes Felix. Max changes his mind and goes on to save his brother.
###Gameplay
The core mechanics of Max: The Curse of Brotherhood revolves around solving puzzles that are solved using physics in a 2.5-dimensional world with a free player-controlled camera. There are 20 levels in the game which are divided into seven chapters. All the levels are tied together in a way they feel like one whole journey.
The main feature of the game's gameplay is a magic marker that adds a creative and open-ended approach to the game's puzzles. This marker is used to create material objects in specific places to use them to solve a puzzle. For example, the objects created by the marker can be used as a boosting platform to reach a previously unreachable spot and take a necessary item.
Available Versions
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