Jet Force Gemini Trainer and Co-Op Hack

Nintendo 64 • Worldwide

Platform

Nintendo 64

Genre

Adventure

File Size

83.83 KB

Release Year

2015

Developer

Pixelz Games

Publisher

Pixelz Games

Description

Update NotesPatch note beta v.02
Added an outline around the sprite in Unlockable Content in the menu
Added sound effects in the first cutscene
Added Antialisasing in the option menu
Added SSAO in the option menu
Added subtitles option in the option menu for UPCOMMING NARRATIONS in next update this week
Fixed gamebreaking bug in level 1 where you could put a box on the catwalk and lose it forever
Nerfed the Security Cameras so you don't restart the entire level when getting caught (restart to latest checkpoint instead)
Added 1920x1200 resolution option
Changed the tutorial text in level 1
Other...
We already started working on another update later this week that will add a narration to the game with subtitles and of course bunch of other stuff. We are also gonna add more content to the game in a further update and we are currently working on a PS4 version. Hopefully it will be ready soon.
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update NotesPatch note beta v.03
Added a feature that displays your best time in any level in the menu and at the end of a level
Added new achievements
Added sound effects in the first cutscene
Added narrations and subtitles option
Added some more sound effects
Fixed many gameplay bugs
Fixed AZERTY bug that would cause your keyboard to be considered AZERTY
Fixed the Next Level button in lvl 9
Fixed a bug where you would get more Orbs than you collected
The screen that displays after completion of a level now displays properly and the players are frozen
Other...
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update Notes
Patch note beta v.04
Added Mac OS & Linux compatibility.
Fixed issue where you couldn't unlock two achievements at the same time.
Fixed issue where you couldn't play level 1, 2 or 3 in single player after having played in multiplayer.
Fixed issue where the character animations would freeze upon going back to the menu after finishing a level.
Fixed issue where unlocked achievements would only pop up on Steam once you quit the game.
Added feature where the cursor disappears after 3.1415 seconds of inactivity.
Adjusted camera positions when playing in multiplayer.
Increased "achievement unlocked" window's size on bigger resolutions.
Fixed potential gameplay bugs and optimized scripts.
Other...
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update NotesPatch note beta v.05
Added level 15 to the build
Increased deadzones in inputs, so controllers should be more fluid.
Fixed issue where unlockables still cost 5 orbs to buy instead of 10.
Fixed mouse cursor flickering issue
Fixed gamebreaking issue in level 1 if you’d get caught by security camera
Made a platform in level 6 go down faster
level 6 fixed potential gamebreaking bug where you could recycle a box and lose it forever
Adjusted best times for many levels
Adjusted Speedrunner achievement’s requirements
Fixed an issue where you could absorb energy near a power supplier and get far away while absorbing
Added credits screen and achievement
Removed "Early bird" & "Closed beta tester" achievements
Made audio options functional in options screen
Cancel button on controllers now works as expected in menus
Added Mac support to menu navigation with controller
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update NotesPatch note beta v.06
Potential bug in level 11 no checkpoint in beginning
Changed coop camera FAST BLOOM in level 15
Added music to level 11
Changed Binaries button for Binary in options screen
Increased name size and readjusted logo in credits screen
Fixed credits screen not going away
Fixed saved options not persisting between levels
Fixed bug where a camera would catch you constantly when you respawned
Updated best times in some levels
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update NotesPatch notes beta v.07
Added online mode (playable up to chapter two so far)
Updated the game's engine to newest version (which broke everything, but we're fixing it all!)
Fixed options not saving correctly for some users
Fixed music in menu
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update NotesPatch notes v.1.0
Fixed some anchors issues with menus and interfaces
Fixed some physics issues with boxes and R3D where he could push them
Adjusted BLU3's movement sounds
Adjusted buttons in the menus so they don't loop from top to bottom and left to right
Changed and tweaked the level 1 cinematic glow on cameras
Fixed some PlayerPrefs bugs with the subtitles
Changed material on a Terminal in level 2 where it would not display the cue properly
Fixed the pulse animation on the Room view in level 3
Removed some Z-Fighting on the ground in level 3
Lowered a keycard in level 4 for R3D
Added a fade-in when loading a level
Adjusted the End level of level 7 so it doesn't get stuck anymore
Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3
Changed the sound of turrets (old sound was still on)
Removed some idle Yellows in level 10
Fixed a gamebreak with the End of game Scanner in level 12-14
Made the camera a bit farther in a room with R3D in level 13
Adjusted a focus on a terminal in level 15 (was too close)
Fixed some Door Unlock UI would that appear after opening a door in level 15
Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again
Removed all UI assiciated with BETA version
Others...
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
About the GameCO-OP: Decrypted
R3D is activated in what appears to be a recycling facility. He is subjected to some functionality tests under the surveillance of the factory's drones. While following their instructions, his receptors connect with BLU3’s; another robot that seems to share R3D’s unwilling fate. Together, they must cooperate to free themselves from their captors and escape from the "recycling" facility.
FEATURES:
Local co-opTwo robots with unique powersFull dynamic lighting and physical objectsSteam achievementsUnlockabale contentDifferent levels of difficulty that change gameplay elementsOriginal soundtrack

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