Castlevania II: Belmont’s Revenge

Game Boy Color • Worldwide

Platform

Game Boy Color

File Size

557.55 KB

Release Year

2000

Publisher

Konami

Description

Takes the game from Konami Collection Vol. 4 and makes it a stand alone game. Also slightly increases running and jumping speed to make it less painful, thanks to a separate hack by Silver X.

Once you try this version you’ll never want to go back to the original!
Autoboot Hack
Released By dACE

Category Improvement

Patch Version 2.0

Hack Release Date 22 March 2016
Speed hack
Released By Sliver X

Category Improvement

Patch Version 1.1

Hack Release Date 08 February 2007
Improved Controls Hack
Released By NaOH

Category Improvement

Patch Version 1.4

Hack Release Date 12 July 2022
README:

I admit the naming is confusing, even to me (Spike). I uploaded them all as they were created by the author. I will put down here part of the readme that explains the hacks and I will do my best to explain IN MY OPINION what each one does. I emulated all of them and tested them and I’m pretty sure I’m right. So here you go:

This is what the readme says about them:
This hack adjusts Christopher Belmont’s control scheme to be more like Mega Man or Symphony of the Night.
1. Belmont can now turn around and stop in mid-air.

2. Belmont regains control during knockback.

3. (`vcancel` patches only!) When the jump button is released, Belmont immediately starts falling again; this allows the player to make smaller hops if desired.

4. (`inertia` patches only!) When adjusting velocity in mid-air, Belmont only accelerates slowly (rather than changing direction instantaneously).

5. Additionally, a `vcancel-only` patch is provided which makes only the `vcancel` change and no other change.
So from that I understand the following:
[Vcancel] Contains features 1, 2 and 3.

[VCancel Only] Contains only 3.

[NoVcancel] Contains features 1 and 2.

[Inertia+Vcancel] Contains features 1, 2, 3 and 4.

[Inertia+NoVcancel] Contains features 1, 2 and 4.

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