
PlayStation
Games for PlayStation
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PlayStation ROM Collection (3)

Crash Bandicoot
PlayStation
Crash Bandicoot is the first installment in the 16 titles-long series. While the game set features various genres: races, beat'em'ups and platformers, the first part concentrates on platforming style. The game is developed by Naughty Dog who is currently famous for making Jax and Daxter, Uncharted and The Last of Us series. The game features self-titled bandicoot protagonist trying to get past the obstacles while crashing enemies by jumping and circling them and collecting fruits and masks that give him various bonuses. All levels emphasize running against or into the screen. Crash Bandicoot tells a story of a mutated bandicoot, trapped on Wumpa islands. He fights evil corporation сalled Doctor Neo Cortex which turns every living being into the beasts fighting against each other. The game features two ending — usual and true. With latter ending achieved by collecting all of the gems namely clearing the level without deaths and collecting every bonus there is to grab.

Xenogears: Perfect Works Build
PlayStation
Xenogears is a role-playing video game developed and published by Squaresoft for the PlayStation video game console. The debut entry in the wider Xeno franchise, it was released in Japan in February 1998, and in North America in October the same year. The gameplay of Xenogears revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world in an attempt to overthrow the all-powerful rule of Deus. The story incorporates themes of Jungian psychology, Freudian thought, and religious symbolism. Created by Tetsuya Takahashi and his wife Kaori Tanaka as a proposal for Final Fantasy VII, it was allowed to be developed as its own project, first as a sequel to Chrono Trigger and then as a wholly original game with a science fiction premise. It was developed under the working title "Project Noah". The characters and mecha were designed by Kunihiko Tanaka, whose designs were portrayed during in-game cinematics through the use of anime cutscenes. Due to time constraints and the team's general inexperience, the second half of the game's plot was primarily told through cutscenes. The game was nearly left unlocalized due to its religious content; its localization was handled entirely by Square Electronic Arts staff and translator Richard Honeywood, who described it as one of the most troublesome games of his career. The game received critical acclaim, with praise particularly going towards the storyline, gameplay, characters, and physiological and religious themes, though the rushed pace of the second disc, due to a lack of gameplay and excessive narration, was generally panned. By 2003, the game had shipped over a million copies worldwide. It has since gained a cult following and is often acknowledged as one of the greatest role-playing video games of all time. While a direct sequel was never developed, Takahashi would later found the studio Monolith Soft and develop the Xenosaga trilogy as a spiritual successor.

Final Fantasy IX
PlayStation
Final Fantasy IX (ファイナルファンタジーIX, Fainaru Fantajī Nain) is a 2000 role-playing video game developed and published by Square for the PlayStation video game console. It is the ninth title in the main Final Fantasy series and the last to debut on the original PlayStation. The game plot centers on the consequences of a war between nations in a medieval fantasy world called Gaia. Players follow bandit Zidane Tribal, who kidnaps Alexandrian princess Garnet Til Alexandros XVII as part of a gambit by the neighboring nation of Lindblum. He joins Garnet and a growing cast of characters on a quest to take down her mother, Queen Brahne of Alexandria, who started the war. The plot shifts when the player learns that Brahne is a pawn of a more menacing threat, Kuja, who shares a mysterious history with Zidane spanning two worlds. The game was developed alongside Final Fantasy VIII. Envisioned by developers as a retrospective for the series, it departed from the futuristic settings of Final Fantasy VII and Final Fantasy VIII by returning to the medieval style of the first six installments. Consequently, it was influenced heavily by the original Final Fantasy game, and features allusions to the rest of the titles. Despite this approach, the game did introduce new features to the series, such as "Active Time Event" cutscenes, "Mognet", and unique equipment and skill systems. Final Fantasy IX was released to critical acclaim. It is often cited by critics and fans as one of the best Final Fantasy titles, and holds the highest Metacritic score of the series. Final Fantasy IX was commercially successful, selling more than 5 million copies worldwide by March 2003 and 5.5 million copies by February 2016. It was re-released in 2010 as a PSOne Classic on the PlayStation Store; this version was compatible with PlayStation 3 and PlayStation Portable, and PlayStation Vita support arrived in 2012. In 2016, ports featuring minor gameplay and graphical enhancements were released for iOS, Android and Microsoft Windows followed by a port for PlayStation 4 in 2017.
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